--- title: "Graphics Surprises" type: "article" slug: "graphics-surprises" url: "http://localhost/article/graphics-surprises/" markdown_url: "http://localhost/article/graphics-surprises.md" published_at: "2020-10-27T17:18:35+00:00" modified_at: "2024-06-23T00:43:58+00:00" featured_image: url: "http://localhost/wp-content/uploads/2022/04/20230809-041332.jpg" excerpt: "When we combine the uncertainty of the ZX80's randomizing feature with its graphics capacities, we have the ingredients for a lot of fun. For example, the Crazy Quilt program uses only two instructions, yet it fills the screen with a zany tangle of symbols and spots. A more challenging application of graphics and randomizing is…" category: - name: "SYNC" slug: "sync" taxonomy: "category" url: "http://localhost/category/periodicals/sync/" post_tag: - name: "1981" slug: "year-1981" taxonomy: "post_tag" url: "http://localhost/tag/year-1981/" - name: "Type-in program" slug: "type-in-program" taxonomy: "post_tag" url: "http://localhost/tag/type-in-program/" - name: "ZX80" slug: "zx80" taxonomy: "post_tag" url: "http://localhost/tag/zx80/" model: - name: "Sinclair ZX80" slug: "zx80" taxonomy: "model" url: "http://localhost/model/zx80/" indiv: - name: "James Parsons" slug: "james-parsons" taxonomy: "indiv" url: "http://localhost/indiv/james-parsons/" publication: "Sync" publication_r: id: 10243 title: "SYNC" type: "periodical" url: "http://localhost/periodical/sync-magazine/" authors: "James Parsons" volume: "1" issue: "3" issues_articles: - id: 26637 title: "SYNC v1 n3" type: "issue" url: "http://localhost/issue/sync-v1-n3/" pages: "22-23" pubdate: "May/June 1981" archive_link: false volumeissue: "v1n3" --- # Graphics Surprises When we combine the uncertainty of the ZX80’s randomizing feature with its graphics capacities, we have the ingredients for a lot of fun. For example, the Crazy Quilt program uses only two instructions, yet it fills the screen with a zany tangle of symbols and spots. A more challenging application of graphics and randomizing is found in “Walls and Dikes.” This program generates a maze in which the configuration of the baffles is fixed randomly within parameters which the player can set.