--- title: "How to Invent a Game, Part 2" type: "article" slug: "how-to-invent-a-game-part-2" url: "http://localhost/article/how-to-invent-a-game-part-2/" markdown_url: "http://localhost/article/how-to-invent-a-game-part-2.md" published_at: "2020-10-27T17:18:47+00:00" modified_at: "2024-06-23T01:05:14+00:00" featured_image: url: "http://localhost/wp-content/uploads/2022/04/20230809-041332.jpg" excerpt: "Finishing the programming for the game." category: - name: "SYNC" slug: "sync" taxonomy: "category" url: "http://localhost/category/periodicals/sync/" post_tag: - name: "1982" slug: "year-1982" taxonomy: "post_tag" url: "http://localhost/tag/year-1982/" - name: "Type-in program" slug: "type-in-program" taxonomy: "post_tag" url: "http://localhost/tag/type-in-program/" - name: "ZETA Software" slug: "zeta-software" taxonomy: "post_tag" url: "http://localhost/tag/zeta-software/" - name: "ZX80" slug: "zx80" taxonomy: "post_tag" url: "http://localhost/tag/zx80/" model: - name: "Sinclair ZX80" slug: "zx80" taxonomy: "model" url: "http://localhost/model/zx80/" indiv: - name: "Jonathan Bobst" slug: "bobst-jonathan" taxonomy: "indiv" url: "http://localhost/indiv/bobst-jonathan/" publication: "Sync" publication_r: id: 10243 title: "SYNC" type: "periodical" url: "http://localhost/periodical/sync-magazine/" authors: "Jonathan Bobst" volume: "2" issue: "2" issues_articles: - id: 26642 title: "SYNC v2 n2" type: "issue" url: "http://localhost/issue/sync-v2-n2/" pages: "35-36" pubdate: "March/April 1982" archive_link: false volumeissue: "v2n2" companies_articles: - id: 11471 title: "ZETA Software" type: "company" url: "http://localhost/company/zeta-software/" --- # How to Invent a Game, Part 2 Finishing the programming for the game.