--- title: "Time Bomb" type: "article" slug: "time-bomb" url: "http://localhost/article/time-bomb/" markdown_url: "http://localhost/article/time-bomb.md" published_at: "2026-02-15T22:39:45+00:00" modified_at: "2026-02-15T22:39:46+00:00" featured_image: url: "http://localhost/wp-content/uploads/2022/04/20230809-041332.jpg" excerpt: "This classroom project teaches the students to tell time--assuming that there will still be a need for this archaic skill in the era of digital watches. The student is confronted with a series of clock faces, with the hands at randomly-selected positions. The complexity of the time indicated by the clock depends on the difficulty…" category: - name: "SyncWare News" slug: "syncware-news" taxonomy: "category" url: "http://localhost/category/periodicals/syncware-news/" post_tag: - name: "TS 1000" slug: "ts1000" taxonomy: "post_tag" url: "http://localhost/tag/ts1000/" - name: "Type-in program" slug: "type-in-program" taxonomy: "post_tag" url: "http://localhost/tag/type-in-program/" model: - name: "Timex/Sinclair 1000" slug: "ts-1000" taxonomy: "model" url: "http://localhost/model/ts-1000/" indiv: - name: "Bruce Shideler" slug: "bruce-shideler" taxonomy: "indiv" url: "http://localhost/indiv/bruce-shideler/" publication: "SyncWare News" publication_r: id: 10245 title: "SyncWare News" type: "periodical" url: "http://localhost/periodical/syncware-news/" authors_r: - name: "Bruce Shideler" slug: "bruce-shideler" taxonomy: "indiv" url: "http://localhost/indiv/bruce-shideler/" volume: "5" issue: "4" issues_articles: - id: 38967 title: "SyncWare News v5 n4" type: "issue" url: "http://localhost/issue/syncware-news-v5-n4/" pages: "21-22" pubdate: "March/April 1988" archive_link: false --- # Time Bomb This classroom project teaches the students to tell time–assuming that there will still be a need for this archaic skill in the era of digital watches. The student is confronted with a series of clock faces, with the hands at randomly-selected positions. The complexity of the time indicated by the clock depends on the difficulty index, which is set at the beginning of the session.