--- title: "ZX Destroyer" type: "article" slug: "zx-destroyer" url: "http://localhost/article/zx-destroyer/" markdown_url: "http://localhost/article/zx-destroyer.md" published_at: "2020-10-27T17:18:52+00:00" modified_at: "2024-06-23T01:04:55+00:00" featured_image: url: "http://localhost/wp-content/uploads/2022/04/20230809-041332.jpg" excerpt: "ZX Destroyer is a fast moving action game which is written in a hybrid Basic machine language program to create a continuous, flicker free display. The machine language code routine is a carefully synchronized program loop which controls the laser base, alien ship, and video display. The Basic section provides the initial set-up and ending." category: - name: "SYNC" slug: "sync" taxonomy: "category" url: "http://localhost/category/periodicals/sync/" post_tag: - name: "1982" slug: "year-1982" taxonomy: "post_tag" url: "http://localhost/tag/year-1982/" - name: "TS 1000" slug: "ts1000" taxonomy: "post_tag" url: "http://localhost/tag/ts1000/" - name: "Type-in program" slug: "type-in-program" taxonomy: "post_tag" url: "http://localhost/tag/type-in-program/" - name: "ZX80" slug: "zx80" taxonomy: "post_tag" url: "http://localhost/tag/zx80/" - name: "ZX81" slug: "zx81" taxonomy: "post_tag" url: "http://localhost/tag/zx81/" model: - name: "Sinclair ZX80" slug: "zx80" taxonomy: "model" url: "http://localhost/model/zx80/" - name: "Sinclair ZX81" slug: "zx81" taxonomy: "model" url: "http://localhost/model/zx81/" - name: "Timex/Sinclair 1000" slug: "ts-1000" taxonomy: "model" url: "http://localhost/model/ts-1000/" indiv: - name: "Raymond Fowkes" slug: "raymond-fowkes" taxonomy: "indiv" url: "http://localhost/indiv/raymond-fowkes/" publication: "Sync" publication_r: id: 10243 title: "SYNC" type: "periodical" url: "http://localhost/periodical/sync-magazine/" authors: "Raymond Fowkes" volume: "2" issue: "4" issues_articles: - id: 26644 title: "SYNC v2 n4" type: "issue" url: "http://localhost/issue/sync-v2-n4/" pages: "48-59" pubdate: "July/August 1982" archive_link: false volumeissue: "v2n4" --- # ZX Destroyer ZX Destroyer is a fast moving action game which is written in a hybrid Basic machine language program to create a continuous, flicker free display. The machine language code routine is a carefully synchronized program loop which controls the laser base, alien ship, and video display. The Basic section provides the initial set-up and ending.