Entertainment and utility programs for any TS/ZX machine with 16K RAM. With more memory to work with the programs are more challenging. The programs are fully tested.
Contents
How to Use This Book vii
Part 1 GAMES
- Backgammon 3
- Quatermass 16
- Checkers 20
- Sub Hunt 25
- Gomoku 30
- Biorhythms 34
- Eliza 40
- Four in a Row 57
- Othello/Reversi 62
- Fox and Geese 67
- Pairs 70
- Four Field Kono 75
- Surf Rider 79
- High Jump 82
- Maze Master 87
- Zombies 90
- Poker Dice 93
- Antimind 96
- Nim 99
- Hundred Up 102
- Tic-Tac-Toe 105
- Solitaire 114
Part 2 UTILITY AND APPLICATIONS PROGRAMS
- Address Book 121
- Resistor Code 125
- Exam Results 133
APPENDIXES
- Speeding Up Programs 141
- Enlarged Characters 145
- Useful System Variables 155
- Decimal to Hexadecimal Converter 158
- Hexadecimal to Decimal Converter 160
- Special Graphics Symbols 162