Graphics On The Sinclair/Timex

Authors

Derek Stubbs

Publication

Publication Details

Volume: 5 Issue: 5

Date

May 1983

Pages

154-155

This short guide to the graphics capabilities of the Sinclair/Timex computers demonstrates pattern creation, circles, conic sections, and bar graphs. To show how graphics can be used in games, there is “Asterbelt,” which will test your abilities as a spaceship pilot.

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