Drawing program.
- v=Key In Pixel Cursor Position
- x=Set x-Point At Last Pixel
- d=Draw Line From Last 2 x-Points
- c=Circle From Last 2 x-Points
- g=Put Up The Reference Grid
- F=Fill In The Bounded Area
- q=Quickness Of Pixel Cursor
- a=Set Attribute For Character
- y=Put Character In Buffer
- z=Write Character Now In Buffer
- k=Keep Screen In Screen Buffer
- r=restore Screen A= Draw arc
- w=Write Charactere=erase line
- j=Joystick/PixelJ=Joystick line
- b=Border Color
- i=Ink Color
- p=Paper Color
- l=LPRINT Screen
- U=LOAD Screen
- s=SAVE Screen
- N=New Screen
- E=Exit Program
Joystick must be in left port. Characters must be upper or lower case as shown above.