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First in a series on the principles of programming. Have fun as you find out what “and,” “either,” “or,” “if,” and “then” mean to a computer. Some things may not be so logically impossible as you might think. Ages 12 and up. 2K.
First in a series on the principles of programming. Have fun as you find out what “and,” “either,” “or,” “if,” and “then” mean to a computer. Some things may not be so logically impossible as you might think. Ages 12 and up. 2K.
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