Articles (10)
| Title | Author(s) | Publication | Date |
|---|---|---|---|
| “Hello, Z80 Calling…” Looks at ‘ROM calls’ the machine code subroutines stored in the ROM of your computer. They can help keep your... | SYNC | November/December 1983 | |
| As Easy as 2+2 Ever thought about learning to program in machine code? Maybe you have. Maybe you even got far enough to open... | SYNC | January/February 1983 | |
| Bit by Bit Machine language tutorial. | SYNC | January/February 1984 | |
| Looping the Loop How can you do long, complicated jobs using machines code— without having to write long, complicated programs in machine code?... | SYNC | March/April 1983 | |
| Machine Code and Your TV Screen One of the ways that Basic is slow is in putting things on the screen. Have you ever played a... | SYNC | July/August 1983 | |
| Maps and the ZX80/81 In this article, we will examine some ways of putting maps into your ZX80 or ZX81. We will also see... | SYNC | September/October 1982 | |
| Quick-draw! More than two years ago, Sinclair announced that the 4K ROM of the ZX80 would be expanded to an 8K... | SYNC | September/October 1983 | |
| Safe Machine Code Routines More and more programs are appearing in SYNC, under the rubric of “machine language.” There was a time, not too... | SYNC | March/April 1982 | |
| The Circle Game Of all the problems with machine code programming, there is one that really stands out: it is too simple! Oh,... | SYNC | March/April 1984 | |
| TR$ and LET A$=A$+B$ on the ZX80 String handling on the ZX80 is reasonably good. The 4K Integer Basic lets the user print, input, and compare strings.... | SYNC | July/August 1981 |