Articles
- 2068 BBS Program
- 2068 Display Block Moves
- 2068 Expanding Array
- 2068 Full Screen Input
- 2068 Home ROM Corrections - Part I
- 2068 Peculiarities
- 2068 Print Command Compiler
- 2068 Program: Analyzer
- 2068 Programs
- 2068 Renumbering
- 2068 ROM Bypass Board Schematic, Revised
- 2068 Tutorial: Open# Close#
- 2068 Window
- 2068 Windows
- 2068 Word Wrap Utility
- 32K RAM
- 50 Tips
- 64 Column BASIC
- A Broken 2068? Fix It Yourself!
- A Comparator to Use on Bad 2068 Tapes
- A Cursor Pad
- A Fast Well-Behaved Pattern Flood Fill
- A Keyboard Interface for Any Timex Computer
- A piece of cake in Dundee
- A Practical Study of System Variables: Put Them to Use with BASIC.
- A Utility that uses System Variables
- Activating the NMI on TS2068
- Add serial port to your Sinclair
- Andy and Jeff's Adventures in Ohio
- Another Look at 2068 Graphics: More or Less
- Audioscan
- Auto Fade for the TS-2068
- Automating the Data Line
- Bank Switching Schematics
- Bankswitched RAM on the TS2068 and Spectrum
- Basic Can Be Faster: A dozen easy ways!
- Basic Programming with DEF FN() and Boolean Logic
- Basically "IN"
- Better Sound
- Big Keyboard 2068
- Bits and Bytes
- Bob's Notebook
- Bob's Notebook
- Bob's Notebook
- Bob's Notebook: Digital Clock for the TS 2068
- Bob's Notebook: TS2068 Interrupts
- Boriel ZX Basic Compiler
- Boriel's ZX BASIC Compiler & T/S 2068
- Bug in Saving Variables
- Build a 2068 Cartridge Board
- Build a Spectrum ROMswitching Circuit For Your TS-2068
- Byte-Mapped Scroll
- Cassette Tape Record
- Centronics Printer Port - AERCO Style
- Cheap 32K RAM Add on For The 2068
- Clocking the 2068
- Creating Additional Colors on the 2068
- Custom Colors for the 2068
- Customize Your 2068 Keyboard
- Decoding the EXROM
- Dense Pack BASIC
- Dense Pack Basic, and the use of Logical Operators
- Dense Pack Basic: A Method to Conserve Memory and Speed Up Basic
- Do It Yourself Emulator
- Entering and Recalling Text in Machine Code
- Entering and Recalling Text in Machine Code
- EPROM Programmer, Part II: Fixing Your Home ROM
- Expanded 2068 Input Prompts
- Extra Memory Programming
- Faster Control
- Foote Interface Fix
- For Your Information: Tidbits About CP/M, TS/TC2068, TC2048, ZX81, TS1500 and QL
- Forum: Spectrum Compatibility
- Fractions
- Gesso 2068 Cartridges
- Gleamings
- Golden Goodies for 2068 Users
- Hackers Note Book: Atari Keypad on 2068
- Hacking in BASIC: Renumbering Including GOTO and GOSUB
- Hi-Res/64 Col. Graphics Utility
- Hints for the 2068
- In Sync: Effective Graphics on the TS 2068
- Input Cursors (for the TS 2068)
- Instant Sorting
- Interfacing Tips and Troubles: Interfacing the Sinclair Computers, Part One
- Interfacing Tips and Troubles: Interfacing the Sinclair Computers, Part Two
- Internal RGB/Reset Button Modification for the T/S 2068
- Internal Stop-Watch
- Interrupts
- Joystick Wrap Around
- Letters
- Linked Lists & Recursion, Part 1
- Little Goodies for the 2068
- Logan's Run...
- Memory/Trace Using Interrupt Mode 2
- Mike's Notebook: CMPRES
- Mike's Notebook: BITS
- Mike's Notebook: CLIP
- Mike's Notebook: GETPUT
- Mike's Notebook: LARGE
- Mike's Notebook: LINES
- Mike's Notebook: MACRO
- Mike's Notebook: MKDATA
- Mike's Notebook: PARSE64
- Mike's Notebook: WINDOW
- More on GETPUT
- My kind of town
- My Report of the T/S Fest '87
- Mystery clouds Amstrad deal
- Navigating Through the Display File Jungle
- ON ERR Programming
- OPEN #, CLOSE #, Channels & Streams - A Tutorial
- Other Uses for the T/S 2068 Larken RAMDisk
- Overlooked Logicals
- Pallet
- Planet Sinclair Now Open
- POINT Function
- POKEs, Etc for 2068
- POKEs, Etc for 2068
- Poking Around
- Polygons
- Pot Pourri
- Power Supply and the 2068
- Practical 2068 Bank-Switching
- PRINT or LPRINT
- Printing From Arrays
- PRINTUSING
- Producing Sprites on the 2068
- Programmer's Corner
- Programming Tips
- Programming Tips
- Programming Tips for the 2068
- Programming Tips for Timex Sinclair Computers
- Programming Tips on the 2068
- Programming tips, part 2
- Protection Schemes
- Put MSCRIPT on EPROM
- Quick Screen Display 2068
- Random Numbers, Etc.
- Reading the Joysticks
- Recipes for 2068 Advanced Video
- Relocate
- Save Memory: Use Buried Color Codes Instead of Color Commands
- Saving 2068 Programs Revisited
- Saving RAM Memory
- Saving Variables
- Screen Display Storage and Memory Relocate
- Screen Store Program for TS2068
- Scrolling 2068
- Scrolling Tip
- Short Utilities/Routines for TS 2068
- Simple Output Port
- Sinclair Echo
- Sinclair ECHO
- Snowflakes
- Something strange about "VAL"
- Sound: Exploring the PSG
- Sounder: Using SOUND on the 2068
- Soviet Block Crumbles: Spectrum Secrets Uncovered
- Special Notice
- Spectrum Calls and Pokes
- Spectrum Emulator
- Spectrum Emulator Revisited
- Spectrum to 2068?
- SQ Notes
- SQ Notes: Biorhythms
- SQ Notes: DIY ROM Switch
- SQ Notes: Functions
- SQ Notes: INPUT
- SQ Notes: Math Functions
- SQ Notes: Terminal Program
- Stacking the Calculator
- Static RAM on Cartridge
- Streaming Along
- Streams and Channels
- String INPUT Hints
- STRING$
- Stuff 2068
- Style and Speed in BASIC
- Suggested 2068 ROM Changes
- Super Scroll
- System Variables
- T/S 2000 Tips
- T/S 2068 Color Monitor Difficulties
- T/S 2068 Keyboard Scanning
- T/S Helpline
- T/S Tinyboard BBS
- Tape Records
- Technical Report: ZX Spectrum Modifications to U.S.A. Standards
- Techniques for Calling USR Routines
- That Zero Line Again
- The 2068 Emulator
- The 2068 Super System, Still a Big Future
- The Backplane Map: Spectrum vs 2068
- The Brick Wall In Your Computer, Part 2
- The Brick Wall In Your Computer, Part 3
- The Guy From Timex
- The Keyboard Scanning Ports of the TS-2068
- The Logic Operator, NOT
- The Mysterious "DEF FN and FN" Functions
- The VAL$ Function
- Timex Logic, Part 1
- Timex Logic, Part 2
- Timex Logic, Part 3
- Timex News Update
- Timex Portugal Coming to American Market!
- Timex Quits But We'll Go On
- Timex Sinclair Electronic Newsletter
- Timex Tidbits
- Timex Tidbits
- Timex Tidbits
- Timex Tipbits
- Timex Tips
- Toggling
- Trace
- Trace Routine
- Trace: Find Strings
- Transparent Ink
- Tricks of the Trade
- Tricks of the Trade
- Tricks Sinclair Never Gave Us
- TRS-80 MC-10 'battles' T/S 2000
- Try These
- Try This
- Try This
- Try this... TS 2068
- TS 2068 Bank Switching, Part 2
- TS 2068 Basic Tutor
- TS 2068 HOME ROM Bypass
- TS 2068 Printer Interface
- TS 2068 Printer Interface
- TS-2068 Data Input - a utility for: data base generation, keyboard reading, character concatenation, screen display, full editing
- TS-2068 Home ROM Bypass
- TS-2068 Memory Expansion
- TS-2068 Programming Tips
- TS-2068 Tool to Convert Chr Strings
- TS-2068 VARS Save and Re-Load
- TS-2068 with Unlimited RAM capability
- TS2068 Basic Tutor: SCREEN$
- TS2068 Drop Down Menus
- TS2068 Home RAM Map
- TS2068 HOME ROM Bypass
- TS2068 Ins and Outs
- TS2068 Joystick Operation
- TS2068 Keyboard Scanning
- TS2068 Programming Tips
- TS2068 Reset and Initialization Problems With Solution
- TS2068 Reset and Initialization Problems with Solution
- TS2068 Screen Addressing
- TS2068 Subroutine Adds Intelligence to Programs
- TS2068 Tips
- TS2068 Tips
- TS2068 Utilities
- TS2068 Utilities
- TS2068 Utilities
- TS2068 vs TI 99/4A and TRS-80 Coco II
- Two Tips: Colors, VAL$
- Tyd-Bits
- UDGMaker
- Ultra Hi-Res Graphics on the Timex 2068
- Ultra-Easy Designer Graphics
- Unisort
- Universal LROS/AROS Development Board
- Universal LROS/AROS/Development Board Schematic
- Updates
- Updates
- Updates
- Use Less RAM By Typing More
- Use Your 80 Column Printer From BASIC
- Useful ROM Routines in the TS 2068
- Using BASIC String/Arrays in Machine Code Programs
- Using BIN Within a Program
- Using DEF FN and FN
- Using Point!
- Using the OPEN# and CLOSE# Commands on the TS 2068
- Using Your T/S 2068
- VAL Function
- VAL$ (2068)
- VAL$ on Your 2068
- Variables in Input Prompts
- Z-SI/O Serial Interface
- ZVoice
- ZVoice Test Program
- ZX81/TSXXXX Out-Board Real-Time Clock
- ZXVoice