Publication: SyncWare News
Pub Details: SyncWare News v5 n1 (Volume 5, Issue 1)
Date: September/October 1987
Pages: 17-18
Here is where we let the cat out of the bag. Load back the program you saved to tape last issue, and enter the following BASIC lines. You will end up with a completely self-documenting arcade-style game program. For those of you who figured out how the game works, congratulations! For those of you who didn’t, don’t feel too bad. You were good sports for putting up with SWN’s warped sense of humour.
In case our printer decides to darken the listing, here are the inverse graphics and letters…
12 MAJOR ENTRY POINTS
19 START
30 TITLE
130 PRINT TITLE
270 FROM HARDER SOFTWARE
320 INSTRUCTIONS
350 GAME FEATURES
400 **GRAPHICS**
420 THE MAVZOTH WARRIORS.
430 V<A>
500 THEY ARE SHIELDED BY A FORCE
FIELD AND CAN"T BE DESTROYED
530 THEIR HEAT RAYS.
600 THE SPIRAL.
650 THE DISINTERGRATOR BEAM.
700 PRESS A KEY TO CONTINUE.
730 THE DEFENDER,graphic A (x9),inverse +
740 ANTIMATTER DEBRIS,graphic A (x4),graphic Y
750 THE PIXELS,graphic A (x2),graphic 1,graphic A
(x2),graphic 2,graphic A (x2),graphic 3,graphic
A (x2),graphic 4
760 PRESS Z TO FIRE LEFT
PRESS N TO FIRE RIGHT
PRESS X TO FIRE DOWN
PRESS B TO FIRE UP
800 ENTER GAME SPEED, 1 TO 9
1 IS FASTEST(SUICIDAL)
9 IS SLOWEST(BEGINNER)
830 SPEED
880 PRESS A KEY WHEN READY TO PLAY
910 GAME
1000 SCORE
1060 GAME OVER
FINAL SCORE WAS
FINAL SPEED WAS
WANT TO PLAY AGAIN?(Y/N)
1090 END
9994-9999 CONTAIN COPYRIGHT NOTICE AS FOLLOWS
ARENA*2
BY
G.C. HARDER
SEPT 1984
How about a “Mystery Program” for the 2068? If you feel that you have something sufficiently bizarre (and cryptic), send it on!

