| 3D Animation |
Animated demo. |
Timex/Sinclair 2068 |
| Air Defense |
Stop bombs before they reach the city! 5 levels of play, each increasing in difficulty. |
Timex/Sinclair 2068 |
| Amazing |
Can you find your way through a 9X9X9 maze? The computer will generate a maze then choose at random the exit and your position. |
Timex/Sinclair 2068 |
| BEEP & SOUND Translator |
This program will translate BEEP data to SOUND data and also SOUND data to BEEP data. |
Timex/Sinclair 2068 |
| Byte Power August 1986 |
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Timex/Sinclair 2068 |
| Byte Power December 1986 - January 1987 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Byte Power Fall 1987 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Byte Power Fall 1988 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Byte Power February 1987 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Byte Power February 1988 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Byte Power May 1988 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Byte Power November 1986 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Byte Power October 1986 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Byte Power September 1986 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Byte Power Spring 1987 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Byte Power Winter 1989 |
Tape-based magazine. |
Timex/Sinclair 2068 |
| Checkers |
Well, you probably know this game, so enjoy it! The computer is not very ‘bright’ but should keep you entertained for a while! |
Timex/Sinclair 2068 |
| Companion 1 |
Images for use with Print Factory. |
Timex/Sinclair 2068 |
| Companion 2 |
Images for use with Print Factory. |
Timex/Sinclair 2068 |
| Companion 3 |
Images for use with Print Factory. |
Timex/Sinclair 2068 |
| Conflict |
Guide BOUNCER through the evil land of GALNA. Find MAGIC PILLS to increase your fire power. |
Timex/Sinclair 2068 |
| Data Maker |
This program will allow you to transform codes into DATA statements in a BASIC program. This is particularly useful for sending machine language programs to magazines and such. |
Timex/Sinclair 2068 |
| Decision Maker |
|
Timex/Sinclair 2068 |
| Duo-Voice (Beep) |
A clever two-voice BEEP music engine that rapidly alternates between voices stored as raw byte data in RAM, simulating polyphony with sentinel values for rests and end-of-tune. |
Timex/Sinclair 2068 |
| EASYprint Word Processor |
A tape-based text editor. |
Timex/Sinclair 2068 |
| EASYsprite |
This graphic utility will allow you to print any sprite created with the help of EASYsprite MAKER. Up to 255 sprites of different size and shape are allowed. |
Timex/Sinclair 2068 |
| EASYsprite DEMO |
A 1987 sprite engine demo with animated train, aquarium, and boxing scenes, showcasing a machine code utility driven entirely through a custom PRINT channel. |
Timex/Sinclair 2068 |
| EASYsprite Maker |
A sprite editor driven almost entirely by machine code, with a BASIC shell that handles file naming, dynamic address detection, and CODE save/load for sprite data. |
Timex/Sinclair 2068 |
| EASYtype |
This program is a word-processor, not as complex as expensive ones, but it does have a lot of features worth using, and it loads so fast it’s a snap to use it! |
Timex/Sinclair 2068 |
| EASYword |
This game will allow you to make “funny faces”, in fact, over 3700 different faces can be created with this program. |
Timex/Sinclair 2068 |
| Fancy Clear Screen |
This utility contains 6 clear screen routines that will give your programs that special something they’re missing |
Timex/Sinclair 2068 |
| Feast Of Classics |
Play one of seven tunes. |
Timex/Sinclair 2068 |
| Fortress |
You are attacked by Indians and must defend the Fortress. There are 400 Indians on each of the 4 sides of the Fortress and 120 of your men to battle against them. |
Timex/Sinclair 2068 |
| Funny Faces |
This game will allow you to make “funny faces”, in fact, over 3700 different faces can be created with this program. |
Timex/Sinclair 2068 |
| Grafix II |
This program will simply create screens… Just sit back and enjoy! |
Timex/Sinclair 2068 |
| Grand Prix |
A complete Grand Prix racing game hides its entire engine — graphics, sound, and game logic — inside a single REM statement as raw Z80 machine code. |
Timex/Sinclair 2068 |
| Graphic |
A hypnotic screen-filling geometric pattern built from overlapping diagonal lines, combined with AY sound chip initialization, loops endlessly to create a shifting interference display. |
Timex/Sinclair 2068 |
| Graphic Show |
A self-contained BASIC program hides an entire machine code routine inside a REM statement, launching it via USR if a system flag is set. |
Timex/Sinclair 2068 |
| Hang Man |
A complete Hang-Man word game with hundreds of vocabulary words, scoring messages, and a demo mode — all hidden inside a single REM statement and run as machine code. |
Timex/Sinclair 2068 |
| Hello! |
This utility is used as a boot program for the LARKEN LKDOS cartridge (ALL CARTRIDGES!). |
Timex/Sinclair 2068 |
| INKEY$ |
An eight-byte machine-code routine lets you scan any keyboard half-row for simultaneous keypresses, complete with a tape-save option and interactive demo. |
Timex/Sinclair 2068 |
| Interest Calculation |
A full loan amortization calculator that breaks down monthly principal, interest, and balance — with dual printer support and currency formatting built in. |
Timex/Sinclair 2068 |
| Knight's Tour |
The goal of this game is to go through all 64 squares of the board with your knight using regular knight’s moves. |
Timex/Sinclair 2068 |
| Lotto |
This program will choose random number selections. You can define how many numbers in a selections and between what numbers. |
Timex/Sinclair 2068 |
| Minotaur |
You are lost in a maze and you must find the exit. Sounds easy, but what if I told you that there is a dangerous monster in that maze, the MINOTAUR? |
Timex/Sinclair 2068 |
| Mister Butterfly |
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Timex/Sinclair 2068 |
| Music |
A compact music player that drives a three-voice sound chip with just one loop and 54 DATA values to perform an original 18-note melody. |
Timex/Sinclair 2068 |
| MUSIC Demo |
This program will play 5 musics. Just press A-E to select the music. Demo for MUSIprint. |
Timex/Sinclair 2068 |
| MUSIprint |
This music utility will allow you to play music using the LPRINT (PRINT #3) command. |
Timex/Sinclair 2068 |
| Pachizee |
The object of the game is to move all 4 of your pieces to the safety zone. The game is played with 1 die. A 5 allows you to place a piece in the starting position. Move your pieces by pressing keys 1 to 4 depending on the piece you want to play. |
Timex/Sinclair 2068 |
| Paranoid |
This game is quite simple all you have to do is to repeat what the computer does. The key are in this game [1],[2],[3] and[4] accordingly with the square you are pressing. |
Timex/Sinclair 2068 |
| Quizomania |
This program will quiz you on the Presidents of the United States or on the countries of the world and their capitals or on the states of America (also provinces of Canada) and their capitals. |
Timex/Sinclair 2068 |
| RENUM63000 |
Program will RENUMBER almost any BASIC program. It will renumber GOTO, GOSUB, RESTORE, RUN, LIST, etc. |
Timex/Sinclair 2068 |
| Robot |
You must save the Earth from the invading Robots, they’re fast and powerful. There are many generations of robot, each one is faster, more powerful and in greater number than the last. |
Timex/Sinclair 2068 |
| Screen Compactor |
This utility is used to compress screens so as to make the codes much shorter and allowing you to store more screens into memory. |
Timex/Sinclair 2068 |
| Scuba Diver |
The idea of the game is to collect as many pieces of the treasure as you can in a sunken ship… But be careful not to run out of air! |
Timex/Sinclair 2068 |
| Shooter |
Year 2986, equipped with the most powerful computer ever known on Earth, a TS2068, a spaceship is launched into deep space with you on board as the commander. |
Timex/Sinclair 2068 |
| Sky Diver |
How long will you wait to open your parachute? Can you land on a moving target? |
Timex/Sinclair 2068 |
| Solitaire |
The object of the game is to clear the board leaving only one piece in the center. |
Timex/Sinclair 2068 |
| Sound |
A single SOUND command fires up all three tone channels of the AY chip at once, producing a chord that plays until you press a key. |
Timex/Sinclair 2068 |
| Spreadsheet II |
You will find this program to be a great improvement over the ‘JUST ANOTHER SPREADSHEET!’. It has more file space, it is faster and it is much easier to work with. |
Timex/Sinclair 2068 |
| Tape Corrector |
You know how those tape to tape backup routines usually only work on “good” original copies, but what about a tape that’s not so good? Is there a way to save that tape? |
Timex/Sinclair 2068 |
| Tape Corrector |
|
Timex/Sinclair 2068 |
| The End |
Short animation of Eric and Kristian Boisvert waving. |
Timex/Sinclair 2068 |
| The Qualifier |
Enter your down payment, monthly budget, interest rate, and loan term to instantly calculate the maximum home price you can afford. |
Timex/Sinclair 2068 |
| Tri-Voice (Beep) |
A clever BASIC scheduler interleaves three BEEP voices at high speed to fake polyphony, reading note-and-duration byte pairs straight from a memory-resident music block. |
Timex/Sinclair 2068 |
| TUNE BOX volume 2 |
Plays 5 different tunes. |
Timex/Sinclair 2068 |
| Tycoon |
A ten-level oil-drilling game that switches UDG sets via direct POKEs, detects its host machine at runtime, and lets mines blow up your pipes underground. |
Timex/Sinclair 2068 |
| Water Balloon Masters |
You have heard of shoot’em up games? Well, how about a splash ’em down game? Yes, a major breakthrough in computer technology has brought us this weird game! |
Timex/Sinclair 2068 |
| Weird Balls (Astro II) |
Shoot everything that moves! Don’t let them pass you by or you’ll lose points. |
Timex/Sinclair 2068 |
| Z-Row Gravity |
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Timex/Sinclair 2068 |