Appears On
A 15-page word processor with mailing-label printing, tape save/verify, and a self-installing machine code routine — all packed into one BASIC program from 1985.
Steer a UDG-rendered car down a perspective road while random drift fights your inputs — stay on track as long as you can to maximize your score.
Six utilities in one program — BASIC memory readers, custom input handlers, a machine-code error message printer, and a ROM integrity checker — all selectable from a menu.
Machine code driver that patches the display routines to render BASIC PRINT output at 64 columns, with TS2040 printer support and an interactive demonstration of the mode's capabilities.
A four-section character design toolkit lets you inspect, draw, convert, and save custom graphics — complete with binary, decimal, and hex readouts and Microdrive support.
A joystick-driven text-stamping tool that lets you position, color, and print any string anywhere on screen — then save or load the result.
A deceptively simple reading-and-spelling quiz picks a random phrase, times how long you see it, then checks your typed answer with a subtle first-character loophole.
A BASIC-driven Z80 machine code relocator that copies a routine to a new RAM address and automatically patches embedded absolute jump and call targets.
A two-pass BASIC renumbering utility that patches both line headers and embedded floating-point GO TO targets directly in memory — no ROM calls needed.
A machine-code-powered BASIC renumbering tool lets you reassign line numbers across a range, prompting for start, step, and stop values with surgical precision.
A direct-memory BASIC renumbering tool that rewrites line numbers in place using PEEK and POKE on the program's own stored structure.
A Space Invaders-style shooter with machine code routines, custom UDG sprites, and escalating difficulty — all packed into a tight BASIC game loop.
A countdown of flashing borders and beeps precedes an ASCII rocket launch, then random stars scatter across the screen in celebration.
A carnival weight-guessing game hides a remarkable self-listing routine that decodes its own tokenized BASIC and renders each keyword as hand-drawn letterforms on screen.
A fully interactive Rubik's Cube simulator with face rotation, scrambling, move recording, and tape save/load — complete with custom block graphics for the cubies.
Guide Santa through five increasingly difficult stages — blizzard, rooftop drop, chimney lift, snowball dodge, and sleigh launch — in this fully configurable multi-stage arcade game.
Guide a spacecraft down through Saturn's rings and land safely on the rocky surface — this BASIC lander game packs machine code routines, UDG graphics, and pixel-perfect collision detection.
Load any tape header and instantly get a ready-to-use SAVE command back — this utility decodes file type, name, length, and start address automatically.
A fully playable Scrabble implementation pits up to three human players against a computer opponent, with a color-coded bonus-square board and cumulative score tracking across multiple games.
Four color-coded bombs rain down at ever-increasing speed — dodge them all with just two keys and watch the difficulty suddenly double at 25 points.