Doodlejoy

See all articles from SINCUS v2 n11

TS2068 FUN

DOODLEJOY title screen printout: "DOODLEJOY" in inverse letters, "USE THE JOYSTICK IN LEFT PORT TO DRAW UP, DOWN, OR DIAGONALLY", "USE BUTTON TO CLEAR SCREEN OR POSITION FIRST PLOT POSITION", "Press any key to continue"
DOODLEJOY title screen printout: "DOODLEJOY" in inverse letters, "USE THE JOYSTICK IN LEFT PORT TO DRAW UP, DOWN, OR DIAGONALLY", "USE BUTTON TO CLEAR SCREEN OR POSITION FIRST PLOT POSITION", "Press any key to continue"
   5 REM doodlejoy
10 CLS : GO SUB 500
20 BORDER 6
30 LET x=128: LET y=88
40 PLOT x,y
50 LET c= STICK (1,1)
60 LET x=x+(c=9)+(c=8)+(c=10)-(c=5)-(c=4)-(c=6)
70 LET y=y+(c=5)+(c=1)+(c=9)-(c=6)-(c=2)-(c=10)
80 LET x=x-(x>255)+(x<0)
90 LET y=y-(y>175)+(y<0)
100 IF STICK (2,1)=1 THEN CLS
110 GO TO 40
510 PRINT AT 2,6;"[inverse graphics bar]"
520 PRINT AT 4,6;"[inverse letters: D O O D L E J O Y]"
530 PRINT AT 6,6;"[inverse graphics bar]"
540 PRINT AT 9,2;"USE THE JOYSTICK IN LEFT PORT TO DRAW UP, DOWN, OR DIAGONALLY"
550 PRINT AT 14,2;"USE BUTTON TO CLEAR SCREEN OR POSITION FIRST PLOT POSITION"
560 PRINT FLASH 1;AT 19,[illegible];"Press any key to continue"
570 PAUSE 0
580 CLS
590 RETURN
9999 SAVE "doodlejoy" LINE 1: BEEP 1,33

Media

Note: Type-in program listings on this website use ZMAKEBAS notation for graphics characters.