| Algebra |
User enters up to 20 formulae; computer solves using input data. Includes “Electronic pac” – solves electronics calculations. 16K. |
Timex/Sinclair 1000 |
| Game Master |
Make your own adventure games with no programming required. Menu driven tool allows you to play or change the game at will. 16K. |
Timex/Sinclair 1000 |
| Geometry |
Menu of 21 shapes. Prompts for data, displays areas, volumes, perimeters and circumferences for 2- and 3-dimensional figures. 16K. |
Timex/Sinclair 1000 |
| Graphic Trig |
Plots data, scales display and does rectangular to polar conversion. 16K. |
Timex/Sinclair 1000 |
| Math and Electronics |
6 programs. Resonate Circuits: Series and parallel calculations. Geometry: Areas, volumes, perimeters of 22 shapes. Graphic Trig: Plots X-Y data, prints angles and hypotenuses. Ohm’s Law (DC): Voltage, amperage, resistance, and power. PI and T Networks: Impedance matching and attenuators. Temperature conversion: Fahrenheit and Celsius. 16K. |
Timex/Sinclair 1000 |
| Text Tape 2 |
Three programs: Book, List, A-Z. Book: Edit-Tab/Transfer/Review/Print/Save, 20 pages. List: Edit/Save/ Search/Review, 2500 items. A-Z: Alpha-numeric sort with save. 16K. |
Timex/Sinclair 1000 |
| Utilities Tape 3 |
Manipulate assembly language programs in decimal or hexadecimal code. Store assembly programs in protected memory safe from the NEW, LOAD, SAVE and CLEAR. 16K. |
Timex/Sinclair 1000 |