Bubloid

This file is part of Byte Power November 1986. Download the collection to get this file.
Developer(s): Kristian Boisvert
Date: 1986
Type: Program
Platform(s): TS 2068
Tags: Arcade

Pick up as many crystals as you can while avoiding energy-sucking plants and the Electric Bubloid. Energy rings give 100 units of energy and each crystal is worth 100 points. In the air you must use your rocket, or you fall. The game is played with a joystick or the keyboard: Q up, A down, O left, P right, and SPACE or the fire button for the rocket.

Bubloid was written by Kristian Boisvert and published on the November 1986 issue of the Byte Power tape magazine, where it is listed as an arcade game with a loading time of 1 minute 30 seconds.

Program Analysis

The program is a single 16,541-byte BASIC block that auto-runs at line 1. Line 2 enters the machine code with RANDOMIZE USR 32506 and resets the computer with PRINT USR 0 when the game exits. The game code and graphics are in the REM of line 0 and were not disassembled; the description comes from the magazine.

Notable Techniques

  • The whole game is embedded in a line-0 REM.
  • Like the other Byte Power programs, it checks the system variable at 23681 on start-up: the magazine told readers to POKE 23681,0 before loading so that the program would stop and list line 9999, which saves a personal backup copy.

Appears On

Tape-based magazine. The November 1986 issue (Issue 4) of Byte Power, the TS2068 tape magazine of Eric and Kristian Boisvert.

Related Articles

Try to pick up as many crystals as you can while avoiding energy sucking plants and the Electric Bubloid.

Image Gallery

Note: Type-in program listings on this website use ZMAKEBAS notation for graphics characters.