This sprite graphics demonstration and utility suite for the TS2068, built around a machine code “Sprite Service Package” loaded at address 60160, is a corrected and updated version of the sprite code from the Timex/Sinclair 2068 Technical Manual.
The package accepts command strings stored in a BASIC string variable and supports commands for initializing, placing, erasing, moving, and animating UDG-based sprites, as well as horizontal and vertical screen scrolling.
Demonstrations include a walking character named “BUGGER,” a five-ball motion study, mice, a dripping faucet with DRAW/ARC graphics, and a detailed locomotive scene drawn entirely with PLOT/DRAW/CIRCLE commands.
A built-in SPRITEDRAW editor lets you design 8×8 UDG sprites interactively, save them to tape, and relocate the UDG file in high RAM.


