An Assortment of Sorts |
Several sorts implemented for the 1000: bubble, float, shell and quick sorts. |
Sinclair ZX81, Timex/Sinclair 1000, Downloadable |
Crazybugs and Cyberzone |
Reviews of Crazybugs (Timex) and Cyberzone (Softsync). |
Timex/Sinclair 2068 |
Defining Characters |
Working with user defined graphics characters on the 2068. |
Timex/Sinclair 2068 |
Forth |
Overview of Forth and review of Tree Systems PLURI-FORTH EPROM. |
Timex/Sinclair 1000 |
Glitchoidz Report |
Corrections to Search and Replace (4:1), Brick Busters (4:1) and Tax Shelter Time Bomb (4:1). |
Sinclair ZX81, Timex/Sinclair 1000 |
Go-fer |
Review of sophisticated data base system that supports cassette and disk drives. |
Sinclair ZX81, Timex/Sinclair 1000 |
In and Out of SYNC |
Review of competing systems for reader comparison. The Commodore 64 is reviewed in this article. |
Timex/Sinclair 2068 |
Just for Fun |
Short programs from readers: |
Sinclair ZX81, Timex/Sinclair 1000, Downloadable |
Knight's Tour |
How to write a program to implement the Knight’s Tour chess puzzle. |
Sinclair ZX81, Timex/Sinclair 1000 |
Letters |
Uses of 64K RAM; 2068; Bulletin Boards; ZTX-650 Transistor; Correction to ‘Say What’ |
Sinclair ZX81, Timex/Sinclair 2068 |
Letters: 2068 |
Enthusiastic reaction to the 2068. |
Timex/Sinclair 2068 |
Letters: Bulletin Boards |
Reader requests list of BBSes. |
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Letters: Say What |
Suggestion for improving code in “Say What” (Sync 3:6). |
Sinclair ZX81 |
Letters: The ZTX-650 Transistor |
Replacements for the transistor. |
Sinclair ZX81 |
Meteors |
How to use the display file; demonstrated in a video game. |
Sinclair ZX81, Timex/Sinclair 1000 |
Parcle |
Machine language routine to clear just part of the screen. |
Timex/Sinclair 1000 |
Programming Boule |
Implementation of the casino game. |
Timex/Sinclair 1000 |
Resources (Sync v4 n2) |
Listing of new user groups, books and other resources. |
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Sync Notes |
Discussion of current issue, announcements of Timex Command Cartridge. |
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The Anatomy of a Program Line |
In-depth analysis of how the Timex 1000 and 2068 store and process program lines. |
Timex/Sinclair 1000, Timex/Sinclair 2068 |
The Array Advantage |
Discussion of arrays with examples. |
Timex/Sinclair 1000 |
The Circle Game |
Drawing circles in BASIC and machine language. |
Timex/Sinclair 1000 |
The Great RAM Rescue |
Remap the internal RAM to the 8K-16K block. For ZX/TS computers with a 16K RAM pack. |
Timex/Sinclair 1000 |
The Intercontroller |
Review of Intercomputer’s Intercontroller HV bus device. |
Timex/Sinclair 1000 |
The ROMPAK System |
Review of a expansion board that supports EPROMs in the 8-16K block; board uses a ZIF socket. The company had several programs on EPROM. |
Timex/Sinclair 1000 |
The ZX Pro/File |
Review of Thomas Woods’ data base program. |
Timex/Sinclair 1000 |
Try This |
Short programs from readers. |
Timex/Sinclair 1000, Timex/Sinclair 2068 |
TS2068 Programming Tips |
Graphics programming techniques for the 2068. |
Timex/Sinclair 2068 |
Using RAM Packs |
TS1500 Plus 16K RAM Getting the TS1500 and the TS1016 RAM pack to work properly involves a little more than plugging everything together and turning the power on. The following steps are suggested: Plug the RAM pack in, type in: These will clear everything (program lines and variables) out of the system and activate the |
Timex/Sinclair 1000, Timex/Sinclair 1500 |
Whither Clive? |
Some background on how Clive Sinclair came to purchase the DeLorean factory in Ireland to manufacture the C5. |
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ZX/TS ROM and RAM Addressing |
Investigation into PEEKing and POKEing outside the 16K-32K address range and how to use a 74LS138 to decode RAM in the 16-32K range. |
Sinclair ZX81, Timex/Sinclair 1000 |